C, Java, Distributed Computing, Hazelcast and Apache Kafka

airhacks.fm podcast with adam bien - Een podcast door Adam Bien

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An airhacks.fm conversation with Viktor Gamov (@gAmUssA) about: Russian, pirate 286 intel knock-off, starting with BASIC, typing programs from magazines, fun with computer graphics primitive in BASIC, Flash animations with ActionScript, drawing buttons with Visual Basic, learning C/C++ at the university, implementing a log scraper in Pearl to get an aggregated view, Unreal Tournament was the secret goal, enjoying the lack of no compilation in excel macros, Java and Flex development, creating GUIs with Borland C++ builder at university, the size of statically compiled libraries matters, optimising the size with MS Visual C++, exploring DirectX SDK, OpenGL vs. DirectX, enjoying MSDN with Visual Studio .net and C#, the Russian Development Software Network rsdn.org, Thinking in C++ over Thinking in Java, nice looking and opensource Eclipse IDE, writing web servers in Java, JRE vs. JDK, Moscow State University for Railway Engineering, writing backends with WebSphere and RAD, WebSphere Community Edition 5.0 vs. Geronimo vs. Tomcat, Borland JBuilder with JBCL, great DeveloperWorks from IBM, Scott Davis' articles about Groovy, smart and motivated kids, nice Ruby and Rails, Scott Davis and Grails, working on Russian Google -> Yandex, working with Yakov Vain in Flex and Java, writing the Enterprise Web Development book, working for Hazelcast and Talip Ozturk, speaking at JavaOne, working as solution architect, meeting Cay Horstmann - author of Core Java book, the CAP theorem, from Hazelcast to Conluent and Apache Kafka, building kafka-tutorials.confluent.io, Kafka and JMS are following opposite principles, from JMS persistent topics to Kafka, from Hadoop and Big Data to Kafka, BigData and lambda architecture, from batch to real time processing, data is an immutable set of events, no replay in JMS, the outbox pattern, Change Data Capture (CDC), debezium, Viktor Gamov on twitter: @gAmUssA, Victor's website: gamov.io

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