Designer Notes 63: Josh Sawyer - Part 2

Designer Notes - Een podcast door Idle Thumbs

Categorieën:

In this episode, Soren interviews veteran RPG designer Josh Sawyer, best known for his work on Icewind Dale, Fallout: New Vegas, and Pillars of Eternity. They discuss the purpose of grinding, the difference between viable and optimal characters, and why RPG players don’t welcome rebalancing their games. This episode was recorded December 1, 2021.

Visit the podcast's native language site