Mobile Design with Alli Dryer – Podcast S03 E03
The Kodeco Podcast: For App Developers and Gamers - Een podcast door Kodeco - Donderdagen
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Welcome back to season 3 of the raywenderlich.com podcast!
In this episode, learn about mobile design with Alli Dryer, creator of capptivate.co – how to learn design, how to find designers, common design mistakes, and more!
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Transcript
Note from Ray: This is our first time adding a transcript to the podcast. Let us know what you think, and if this is something you’d like to see us keep doing!
RWDevCon
Mic: Hey, Jake.
Jake: Hey Mic, how are you doing?
Mic: Not so bad, you?
Jake: Pretty good, pretty good. It’s been a good week.
Mic: You all set for RWDevCon next week?
Jake: I am still getting set yes. I’ll be ready when the time comes. Okay, how about you? Are you ready?
Mic: Just about yeah.
Jake: Got all your presentations in order?
Mic: I’m just doing the final run through of each one now. The prep work’s done; this is just the final, final, final check before I send everything over to Ray to package up and distribute off to the guys that are coming, but yeah, pretty much there.
Jake: It took a lot more prep work than I thought it would, but I think because of that it’s going to end up being a pretty good conference. I feel like when it comes I’ll be quite well prepared.
Mic: Yeah, I think it’s going to be epic. I think I put a thing on Twitter a while ago – I’ve been to a few conferences and I’ve spoken at a conference before, but I’ve never known as much work and planning and effort go into a conference that at least I’ve been to as this.
I think it’s going to be really enjoyable. I think the fact that it’s tutorials rather than just sit and watching somebody talk for 30 minutes you’re going to come away really feeling that you’ve learned something in each session which I think’s going to be great as well.
Jake: Yeah, I agree. I agree I think people will feel like they really, I mean when you go to a conference I think it’s hit and miss. Sometimes you come out feeling like wow that was packed I learned so much. Then, other times you’re like it was interesting but I might’ve enjoyed a session, but you don’t necessarily feel like I’m going to hit the ground running tomorrow when I start using this or whatever.
Mic [02:00]: Yeah, I definitely think you’re going to learn some skills in the conference that you can definitely take straight and start applying them to whatever you’re doing. I definitely think it’s the way to go for this particular conference. I’m really, really looking forward to it.
Mic and Jake’s Experience w/ Designers
In this episode of the podcast we’re going to be talking about mobile design: design inspiration, developers doing their own design work, that kind of thing. I know that you tend to do a lot of contract work Jake. Do you, more often than not, work with a designer or do you a lot of the design work yourself?
Jake: I do usually work with a designer, so it’s interesting. In the earlier days of the iOS ecosystem when I was getting started I did most of the design myself. I did a lot of games. I didn’t necessarily do the graphics but I would work with other programmers that were doing graphics or I would do the, I didn’t necessarily draw sprites or game art, but I would do backgrounds and I would do menus and layouts and stuff like that.
As the iOS ecosystem as gotten more competitive and the polish level has gone up, I found myself doing less design work because I’m not a designer. I’m pretty weak at least when it comes to actually drawing a button or picking out a color scheme or whatever.