Behind Massive Screens - a Game Development Podcast
Een podcast door Massive Entertainment - a Ubisoft Studio
39 Afleveringen
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Episode #7 - Concept Art
Gepubliceerd: 1-8-2022 -
Episode #6 - Localization
Gepubliceerd: 22-6-2022 -
Episode #5 - Creative Direction & The Division 2
Gepubliceerd: 16-5-2022 -
Episode #4 - Technical Animation
Gepubliceerd: 26-4-2022 -
Episode #3 - Cinematic Animation
Gepubliceerd: 30-3-2022 -
Episode #2 - Game Design
Gepubliceerd: 21-2-2022 -
Episode #1 - Data Science
Gepubliceerd: 26-1-2022 -
Producing Video Games - The Fika Sessions [Episode 12]
Gepubliceerd: 2-9-2021 -
User Experience Design in the Games Industry - The Fika Sessions [Episode 11]
Gepubliceerd: 30-6-2021 -
Game Build and Infrastructure Engineering - The Fika Sessions [Episode 10]
Gepubliceerd: 27-5-2021 -
Gameplay Programming in Video Games - The Fika Sessions [Episode 9]
Gepubliceerd: 29-4-2021 -
Talking about Communications at a Game Studio - The Fika Sessions [Episode 8]
Gepubliceerd: 30-3-2021 -
Shining a Light on Light in Video Games - The Fika Sessions [Episode 7]
Gepubliceerd: 17-2-2021 -
What is Game Design in Video Games? - The Fika Sessions [Episode 6]
Gepubliceerd: 19-1-2021 -
Audio in Video Games - The Fika Sessions [Episode 5]
Gepubliceerd: 27-11-2020 -
3D Character Art in Video Games: The Fika Sessions [Episode 4]
Gepubliceerd: 29-10-2020 -
An introduction to programming: The Fika Sessions [Episode 3]
Gepubliceerd: 2-7-2020 -
Designing Levels for Video Games: The Fika Sessions [Episode 2]
Gepubliceerd: 2-4-2020 -
Narrative in Video Games: The Fika Sessions [Episode 1]
Gepubliceerd: 31-1-2020
Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.
