CG Garage
Een podcast door Chaos Labs - Maandagen
Categorieën:
336 Afleveringen
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Episode 273 - Alberto Mielgo - Director, LD+R’s “The Witness”
Gepubliceerd: 27-4-2020 -
Episode 272 - Matthias Buehler - Founder & CTO, vrbn studios
Gepubliceerd: 20-4-2020 -
Episode 271 - Alexander Soklev - V-Ray GPU Team Lead, Chaos Group
Gepubliceerd: 14-4-2020 -
Episode 270 - Esdras Varagnolo - SVP of Creative Production, SkyDance
Gepubliceerd: 6-4-2020 -
Episode 269 - Lauren Mayer-Beug - Creative Director, Chapeau Studios
Gepubliceerd: 30-3-2020 -
Episode 268 - Duncan Crabtree-Ireland - Chief Operating Officer and General Counsel, SAG-AFTRA
Gepubliceerd: 23-3-2020 -
Episode 267 - Alex Nijmeh - Head of Workflow at Walt Disney Animation Studios
Gepubliceerd: 9-3-2020 -
Episode 266 - Juan Gomez - Lead Technical Account Manager, Epic Games
Gepubliceerd: 2-3-2020 -
Episode 265 - Koki Nagano - Principal Scientist, Pinscreen
Gepubliceerd: 24-2-2020 -
Episode 264 - EJ Hassenfratz - 3D Creative Director, School of Motion
Gepubliceerd: 18-2-2020 -
Episode 263 - Wael AbdAlmageed - Machine Learning Scientist, ISI
Gepubliceerd: 10-2-2020 -
Episode 262 - Olcun Tan - Owner, Gradient Effects/Secret Lab
Gepubliceerd: 3-2-2020 -
Episode 261 - Justin Denton - Artist, Writer and Director, Blur Studio
Gepubliceerd: 27-1-2020 -
Episode 260 - Sally Slade, Kat Harris and Emily Van Belleghem - Magnopus Takeover
Gepubliceerd: 20-1-2020 -
Episode 259 - Andrea Blasich - Sculptor, “Spider-Man: Into the Spider-Verse”
Gepubliceerd: 13-1-2020 -
Episode 258 - Tim Miller - Director, “Terminator: Dark Fate”
Gepubliceerd: 6-1-2020 -
Episode 257 - Ivona Alexandrova - Total Chaos/THU Golden Ticket Winner
Gepubliceerd: 31-12-2019 -
Episode 256 - Vicki Dobbs Beck - Executive in Charge, ILMxLAB
Gepubliceerd: 23-12-2019 -
Episode 255 - Pedro Conti - Director, Flooul Animation
Gepubliceerd: 16-12-2019 -
Episode 254 - Alex Nice and Robert Nederhorst - John Wick: Chapter 3 -Parabellum
Gepubliceerd: 9-12-2019
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.