CG Garage
Een podcast door Chaos Labs - Maandagen

Categorieën:
347 Afleveringen
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Episode 404 - Eugénie von Tunzelmann — Head of VFX, Attractions; Framestore
Gepubliceerd: 5-12-2022 -
Episode 403 - Karin Fong - Director, Imaginary Forces
Gepubliceerd: 28-11-2022 -
Episode 402 - Sean M. Ritchie & Chris Cook - CG Supervisors, Crafty Apes
Gepubliceerd: 21-11-2022 -
Episode 401 - Dylan Sisson - Marketing Manager, Pixar Animation Studios
Gepubliceerd: 14-11-2022 -
Episode 400 - Scott Leberecht - Director, “Jurassic Punk”
Gepubliceerd: 7-11-2022 -
Episode 399 - Tom Teller - Founder & Executive Producer at Frame 48
Gepubliceerd: 31-10-2022 -
Episode 398 - Jinko Gotoh - Producer
Gepubliceerd: 24-10-2022 -
Episode 397 - Mikal Vega - Actor/Performance Capture Director
Gepubliceerd: 17-10-2022 -
Episode 396 - Jingna Zhang - Fine Art Photographer and Art Director
Gepubliceerd: 10-10-2022 -
Episode 395 - Oliver Markowski - Head of 3D, RISE | Visual Effects Studios
Gepubliceerd: 3-10-2022 -
Episode 394 - Angie Jones - Animation Supervisor, Educator, & Author
Gepubliceerd: 26-9-2022 -
Episode 393 - Garman Herigstad - Visual Effects Educator / Writer
Gepubliceerd: 19-9-2022 -
Episode 392 - Mio Markovic - VP of Animation Production, DreamWorks Animation
Gepubliceerd: 12-9-2022 -
Episode 391 - Jerome Denjean - Supervising Creative Director; Love, Death & Robots
Gepubliceerd: 6-9-2022 -
Episode 390 - Justin Mitchell - VFX Supervisor, Scanline
Gepubliceerd: 29-8-2022 -
Episode 389 - Mike Romey - Director of Pipeline and Software Development, FuseFX
Gepubliceerd: 22-8-2022 -
Episode 388 - Isaac Irvin - VFX Supervisor, Carbon VFX
Gepubliceerd: 15-8-2022 -
Episode 387 - Bob Bacon - CEO and Co-founder, Virtue Animation
Gepubliceerd: 8-8-2022 -
Episode 386 - Sean Devereaux - Producer & Visual Effects Supervisor
Gepubliceerd: 1-8-2022 -
Episode 385 - Mathew Giampa - VFX Supervisor, Scanline VFX
Gepubliceerd: 25-7-2022
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.