CG Garage
Een podcast door Chaos Labs - Maandagen
Categorieën:
336 Afleveringen
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Episode 353 - Jelmer Boskma - Visual Effects Supervisor, ScanlineVFX
Gepubliceerd: 6-12-2021 -
Episode 352 - Belle van der Woodsen - Design and Visualisation Artist
Gepubliceerd: 29-11-2021 -
Episode 351 - Victor Bonafonte - CEO, Creative Director, and Architect; Beauty and The Bit
Gepubliceerd: 22-11-2021 -
Episode 350 - Ian Spriggs - Artist & Author, “A Portrait of the Digital Age”
Gepubliceerd: 15-11-2021 -
Episode 349 - Kofi Opoku-Ansah & Daniel Mark Miller - The VFX Artists Podcast
Gepubliceerd: 8-11-2021 -
Episode 348 - Paul Deasy - Lead Character Modeler, Giant Animation
Gepubliceerd: 1-11-2021 -
Episode 347 - Steve Griffith - VP of Production, Legend
Gepubliceerd: 25-10-2021 -
Episode 346 - Jack Evans - Lighting Lead, Image Engine Design
Gepubliceerd: 18-10-2021 -
Episode 345 - Craig Weiss — Executive Creative Director: CBSVFX
Gepubliceerd: 11-10-2021 -
Episode 344 - David Siegel & David Wolgemuth - Exceptional Minds
Gepubliceerd: 4-10-2021 -
Episode 343 - AJ Jefferies - CG Illustrator/Animator, MDI Digital/MoonJam
Gepubliceerd: 27-9-2021 -
Episode 342 - Edward Dawson-Taylor and Jacqueline Cooper - Becoming a CG Pro
Gepubliceerd: 20-9-2021 -
Episode 341 - Ruairidh MacNeill - 3D Modeler, Moving Picture Company
Gepubliceerd: 7-9-2021 -
Episode 340 - Bernard Frischer - Archaeologist, Flyover Zone
Gepubliceerd: 30-8-2021 -
Episode 339 - Elizabeth Montes - Head of Production, The Third Floor
Gepubliceerd: 23-8-2021 -
Episode 338 - Chris Harvey - VFX Supervisor
Gepubliceerd: 16-8-2021 -
Episode 337 - Andy Boyd - Co-Founder & VFX Supervisor, Jamm VFX
Gepubliceerd: 9-8-2021 -
Episode 336 - Sophia “PHIA” Bollinger - The Virtual Reality Show
Gepubliceerd: 2-8-2021 -
Episode 335 - Jean-Michel Blottière - Founder, RealTime Conference
Gepubliceerd: 26-7-2021 -
Episode 334 - Carlos Fueyo - Creative Director/Owner, Playard Studios
Gepubliceerd: 19-7-2021
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.