44 Afleveringen

  1. Get Your Dream Job in Games or Animation

    Gepubliceerd: 15-3-2020
  2. How to Become a Character Artist for Film & Games

    Gepubliceerd: 13-3-2020
  3. How to Become a Good Teacher - Art & Animation

    Gepubliceerd: 11-3-2020
  4. How to Be Successful as a Self-Taught Artist

    Gepubliceerd: 10-3-2020
  5. Interviewing Blender Guru On Future of Blender - Part 2

    Gepubliceerd: 9-3-2020
  6. Interviewing Blender Guru on Future of Blender - Part 1

    Gepubliceerd: 8-3-2020
  7. Q&A - Let's Talk About Character Art!

    Gepubliceerd: 7-3-2020
  8. Q&A - Let's Talk About Jobs in Film and Games!

    Gepubliceerd: 6-3-2020
  9. The Harsh Truth About Going to Art School

    Gepubliceerd: 5-3-2020
  10. Life as a 3D Modeler in the Film Industry - VFX

    Gepubliceerd: 4-3-2020
  11. Life as a Game Artist - Interview Vincent Ménier- CCP Games

    Gepubliceerd: 3-3-2020
  12. Q&A - We Answer Your Questions About Art School

    Gepubliceerd: 2-3-2020
  13. Taking Your Art to the Next Level

    Gepubliceerd: 1-3-2020
  14. The True Cost of Going to University

    Gepubliceerd: 29-2-2020
  15. Top Tips for Becoming a Better 3D Artist

    Gepubliceerd: 28-2-2020
  16. What You Need to Know Before Studying 3D At University

    Gepubliceerd: 27-2-2020
  17. Why Blender Isn't 3D Industry Standard

    Gepubliceerd: 26-2-2020
  18. You're Not As Good As You Think

    Gepubliceerd: 26-2-2020
  19. How to Succeed in a Studio as 3D Artist

    Gepubliceerd: 21-2-2020
  20. You Don't Need a Custom Website for your Art Portfolio

    Gepubliceerd: 21-2-2020

2 / 3

Discussions about art, games and visual effects by Henning Sanden and MJ, co-founders of FlippedNormals.

Visit the podcast's native language site