471 Afleveringen

  1. Nice Games Jam: "Cat Time"

    Gepubliceerd: 7-9-2023
  2. "Stephen, explain this." Grind; Emphasizing Uniqueness

    Gepubliceerd: 2-9-2023
  3. Getting Things Going (with Rick Stemm)

    Gepubliceerd: 24-8-2023
  4. "Sad or fascinating?" Cheating, Part 3; Putting the Real World in Games

    Gepubliceerd: 17-8-2023
  5. Leadership (with Frani Esquenazi)

    Gepubliceerd: 10-8-2023
  6. Cheating, Part 2

    Gepubliceerd: 4-8-2023
  7. Writing for Games (with Anna C Webster)

    Gepubliceerd: 28-7-2023
  8. "Salt, in everything?" Player Motivations; Copying Others

    Gepubliceerd: 20-7-2023
  9. Postmortem: "An Outcry" (with Quinn K)

    Gepubliceerd: 13-7-2023
  10. "Ask your friends." Finding Help; Companion Characters

    Gepubliceerd: 8-7-2023
  11. The State of "Dogpile!"

    Gepubliceerd: 29-6-2023
  12. "What's a little grand larceny?" Licensing; Cheating, Part 1

    Gepubliceerd: 21-6-2023
  13. Nice Thinking: "The Nice Board Game Industrial Complex, a Nice Games Club Skunkworks Project"

    Gepubliceerd: 15-6-2023
  14. "You've probably seen them in Zelda." Lessons from Tears of the Kingdom; Fall Damage

    Gepubliceerd: 11-6-2023
  15. Unreal Engine for Indies (with Zack Gilbertson)

    Gepubliceerd: 1-6-2023
  16. Nice Games Jam: "Chaos Canyon"

    Gepubliceerd: 25-5-2023
  17. Wandering into Game Development (with Jamaal Sawyer-Dymski and Greg Borreson)

    Gepubliceerd: 18-5-2023
  18. "Play thrice, and make thrice." Stephen's "Rule of Threes"; The Psychology of Animation

    Gepubliceerd: 15-5-2023
  19. The Taxonomy of Horse Games (with Alice Ruppert)

    Gepubliceerd: 4-5-2023
  20. "I love it when you kinda agree." Endings; Lusory Attitude

    Gepubliceerd: 27-4-2023

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The podcast where nice gamedevs talk gaming and game development. Nice!

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