94 Afleveringen

  1. 73: A Week with Apple's Accessibility Preview

    Gepubliceerd: 24-5-2022
  2. 72: Building Accessibility Products as a Startup

    Gepubliceerd: 22-5-2022
  3. 71: Clicking the Box Offends Me

    Gepubliceerd: 4-5-2022
  4. 70: Helping Astronauts Maintain Mental Health in Space.. And a Lot More

    Gepubliceerd: 13-4-2022
  5. 69: Jobs and Disability: Beyond the Interview

    Gepubliceerd: 16-3-2022
  6. 68: Can You Describe It?

    Gepubliceerd: 16-2-2022
  7. 67: A Character on My Own Show

    Gepubliceerd: 4-2-2022
  8. 66: Beyond Gaming: Designing VR Experiences for People with Disabilities

    Gepubliceerd: 19-1-2022
  9. 65: Accessibility is a Spectrum for Gamers, Too

    Gepubliceerd: 23-12-2021
  10. 64: What Does It Mean to be a Cyborg?

    Gepubliceerd: 9-12-2021
  11. 63: The Standards Can't Tell You Where Delight Is

    Gepubliceerd: 23-11-2021
  12. 62: UX Design and Cognitive Disability

    Gepubliceerd: 9-11-2021
  13. 61: How to Make Extended Reality an Accessible Reality

    Gepubliceerd: 26-10-2021
  14. 60: Tech Inclusion and Indigenous Peoples

    Gepubliceerd: 14-10-2021
  15. 59: Apple Event: Takes Served at a Pleasing Temperature

    Gepubliceerd: 21-9-2021
  16. 58: #GAAD: Beyond the Hashtag

    Gepubliceerd: 15-9-2021
  17. 57: Web Accessibility Testing on Mobile

    Gepubliceerd: 17-8-2021
  18. 56: Diversity, Equity and Inclusion in Tech

    Gepubliceerd: 3-8-2021
  19. 55: I Think I'm Part of a MISSION

    Gepubliceerd: 20-7-2021
  20. 54: Indoor Navigation: We're Working on the Sighted Experience

    Gepubliceerd: 6-7-2021

2 / 5

Why don’t the worlds of mainstream tech and accessibility tech ever seem to collide? Shelly Brisbin, who keeps one foot in each, wants to know. She and her guests from both worlds chew over the news and trends of the day, mixing in an accessibility perspective. Hosted by Shelly Brisbin.

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