The AIAS Game Maker's Notebook
Een podcast door Academy of Interactive Arts & Sciences - Maandagen
263 Afleveringen
-  
Final Fantasy XVI Actor Ben Starr
Gepubliceerd: 28-8-2023 -  
BattleBit Remastered with Max "Larry" Fink
Gepubliceerd: 21-8-2023 -  
Actor Laura Bailey Talks About Her Career and Stray Gods
Gepubliceerd: 14-8-2023 -  
Re-release: Ratchet & Clank: Rift Apart Creative Director, Marcus Smith
Gepubliceerd: 31-7-2023 -  
Re-release: Marvel’s Spider-Man Creative Director, Bryan Intihar
Gepubliceerd: 24-7-2023 -  
Creating More Star Wars Music than John Williams with Composer Gordy Haab
Gepubliceerd: 17-7-2023 -  
Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas
Gepubliceerd: 3-7-2023 -  
From Metal Gear to Star Wars Jedi: Survivor with Composer Stephen Barton
Gepubliceerd: 26-6-2023 -  
Sarah and Colin Northway Discuss I Was a Teenage Exocolonist
Gepubliceerd: 19-6-2023 -  
Diablo IV Game Director Joe Shely
Gepubliceerd: 12-6-2023 -  
Creating the "Gamiest Game" in Neon White with Ben Esposito
Gepubliceerd: 5-6-2023 -  
From Blizzard to Vox Machina with Composer Neal Acree
Gepubliceerd: 29-5-2023 -  
Procedural Music Composition with Composer Chance Thomas
Gepubliceerd: 22-5-2023 -  
Shiny Shoe's Mark Cooke talks Monster Train and Inkbound
Gepubliceerd: 8-5-2023 -  
The Last Spell with Ishtar Games' Benjamin Coquelle and Bruno Laverny
Gepubliceerd: 24-4-2023 -  
Real World Inspirations in Tchia with Awaceb's Phil Crifo
Gepubliceerd: 17-4-2023 -  
The History of Dwarf Fortress with Zach and Tarn Adams - Part 2
Gepubliceerd: 3-4-2023 -  
The History of Dwarf Fortress with Zach and Tarn Adams - Part 1
Gepubliceerd: 27-3-2023 -  
Music, Actors, and the Sound of Rats in A Plague Tale: Requiem
Gepubliceerd: 20-3-2023 -  
Korean Game Development with Pearl Abyss America CEO, Jeonghee "JJ" Jin
Gepubliceerd: 13-3-2023 
A series of in-depth conversations between video game makers on the business and craft of interactive entertainment.
 