TMT Talk
Een podcast door Baker McKenzie
81 Afleveringen
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AI and Trade Secrets – What’s next in the US and China?
Gepubliceerd: 19-4-2022 -
Consumer Protection in Video Games - Age Rating (Spanish version)
Gepubliceerd: 15-3-2022 -
Consumer Protection in Video Games - Advertising (Spanish version)
Gepubliceerd: 8-3-2022 -
The Year Ahead: Key TMT trends in the global disputes landscape
Gepubliceerd: 23-2-2022 -
Gaming on the Rise: Market Levelling Up in Latin America (Spanish version)
Gepubliceerd: 18-2-2022 -
TMT Takeaways from Mind the Gap
Gepubliceerd: 16-2-2022 -
Artificial intelligence and more in North America
Gepubliceerd: 31-1-2022 -
Consumer Protection in Video Games - Age rating
Gepubliceerd: 24-1-2022 -
Gaming on the rise: Market levelling up in Latin America
Gepubliceerd: 19-1-2022 -
2021/2022 TMT takeaways from the Digital Transformation & Cloud Survey
Gepubliceerd: 17-1-2022 -
Consumer Protection in Video Games - Advertising
Gepubliceerd: 7-1-2022 -
What are the practical implications of the OECD Pillars 1 and 2 for TMT companies
Gepubliceerd: 15-12-2021 -
Monetization Challenges in Video Games – Loot Boxes (Spanish version)
Gepubliceerd: 2-12-2021 -
10 Key Considerations for the TMT industry: CFPB Investigations/Actions
Gepubliceerd: 15-11-2021 -
Monetization Challenges in Video Games - Loot Boxes
Gepubliceerd: 8-10-2021 -
Vaccine mandates - What TMT companies need to know
Gepubliceerd: 16-8-2021 -
ESG: Key issues and developments for global supply chains for the TMT sector
Gepubliceerd: 19-7-2021 -
Litigation readiness for the tech industry
Gepubliceerd: 5-7-2021 -
5G and Cybersecurity
Gepubliceerd: 24-5-2021 -
5G Technology: Impact and applications on the Unmanned Aircraft Systems sector
Gepubliceerd: 10-5-2021
A tech-entwined world necessarily puts focus on technology companies and the opportunities that arise with them. TMT Talk, the Global TMT industry podcast, will help you navigate and prioritize via insights from top legal advisers in strategic technology markets. We'll go into the issues, how they affect businesses, society, and the way players deal with them.